Join me in the exciting process of developing iOS applications! Learn by making my app, Block Physics.
The finished game was published on the App Store. It is currently no longer on the the App Store because I have not renewed my development license with Apple.
As far as I know, this is the only development course of its kind. A course where the developer demonstrates the process he or she took to build an app published on the App Store.
This is the perfect course for anyone wanting to get an awesome kickstart making amazing apps.
We will start from the beginning and I will take you through the step-by-step process of app development.
We will be using the incredible Unity Game Engine. This is one of the best platforms to begin developing on. It offers powerful tools to make extraordinary products.
Within the engine, you will learn about:
Lighting, including lighting for multiple levels
Designing gameplay
Writing scripts in C#
Creating a responsive heads-up display
Incorporating game instructions
Designing multiple levels using prefabs
Importing App Icons
Building for Xcode
The game will be built in a way that will allow for easy expansion. I will show you how to make a multi-leveled game starting with levels 1 and 2 of my game. From there, I will explain how you can make many more levels on your own.
We will also be taking a look at creating an App Preview and an App Icon. These assets will help you sell your future games.
I will also show you how to get your app ready for submission on the App Store. We will go through the process of building the game in Unity and archiving it in Xcode. Your app will then be ready for upload on the App Store.
As a helpful resource, I have also included the source code for the project.
By the end of this course, you will be ready to start making your own impressive games for the App Store!
Let's get started!