Eduonix brings you an unique course covering one of the most important skills required to be a professional game developer. This course will teach you to the art and science of Substance , material and surface design using Unreal game engine. This authoritative course offers a complete training on the principles and techniques of material design using Substance designer.
Upon completing this course, you will be confident in creating all types of robust & flexible materials for video games.
Why This Course Is Important?
With this course, you will learn everything that is required to use & leverage the power of Substance Designer & Unreal Engine. As you will progress, you will confidently start creating different types of robust materials for games with industry-standard workflows.
This course unfolds with the basic introduction to game designing, physically based rendering & Texel density. Once the basics are cleared, you will be introduced to more advanced concepts such as creating base materials, building the game environment with Unreal Engine & setting up a master material. You will get insights into utilizing materials instances, layered material construction, pseudo modeling, scene composition, lighting & others.
What You Will Learn?
1. Introduction, physically based rendering & Texel density
2. Base materials, node-based language of substance designer & creating base materials
3. Building the environment- using modular meshes, using UE plugins & importing Substance files
4. UE material editor & layered material construction
5. Pseudo modeling
6. Lighting, scene composition, dynamic lighting settings & others
If you are really looking to design mesmerizing games with unreal, then enroll and start your game design journey!