3.9  55 reviews on Udemy

Unreal Engine 4 - Create a Standard Megascans Shader

Learn how to create a standard shader for Megascans library
Course from Udemy
 4997 students enrolled
 en
Understanding the logic between Master Materials and Instances
Create material functions
Optimize your materials
Create combined textures
Import and setup LODs (Level of Details)

Since a few months Megascans has become free for Unreal Engine 4 users, for this occasion and with this course learn how to create a step-by-step standard shader for Quixel Megascans.

You will be able to apply this material to any rocks, branches, trunks, stumps, debris, mushrooms, assemblages but also any other 3d models available in the library (except "Plants" type models).

Unreal Engine 4 - Create a Standard Megascans Shader
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per course
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