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Python 5000: Animation & Simulation

Event Processing & Overlapping Objects
Course from Udemy
 25 students enrolled
 en
Respond to mouse events & keyboard operations
Create Lambdas to respond to framework events
Register user-defined shapes
Record & transform basic, as well as complex, shapes
Learn how to create a "Z Order" to manage user events
Understand the difference between shapes, the shape registry, and active-object instances
Simulate basic object movement & instance inter-operations

In this 5000 opportunity we will reuse what we have learned - framework and best-practices - to create and animate graphical models. Herein we will manage both the built-in shapes that come with Python, as well as discover how to register our own shapes for re-use, animation, as well as future modification.

We will discover how to transform and manipulate our models, collect and respond to keyboard and mouse events, as well as create timer-based simulations using a more advanced set techniques; X, Y and Z-axis concepts supported within Python's Turtle Graphics subsystem.

Python 5000: Animation & Simulation
$ 94.99
per course
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