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The Principles Of Successful 3D Printing Using Blender 2.9

Learn how to design 3D objects usable for the purpose of 3D printing
Course from Udemy
 6 students enrolled
 en
Set Up For Blender To Begin Creating 3D Printable Objects
An Understanding Of The Core Principles And Pitfalls To 3D Printing
How To Identify Topology Not Suitable For 3D Printing
The Ability To Fix Bad topology
Making Use Of The 3D Print Toolbox Add on
Understanding How To Use Blenders Mesh Analysis tools

There are all kinds of reasons as to why you would get into CG, either as a hobby or as a professional. You could design still artwork, create animations, design video game assets, edit videos with VFX and more. But one area has grown significantly in recent years and that is the art of 3D printing, something that can now be done in your own home if you can get your hands on a 3D printer.

As such, more and more people are interested in learning how to create 3D objects so that they can be printed into real world creations.

In this course we focus on understanding the core principles of creating 3D printable objects, as there are certain things that you can get away with when modelling for scenes and animations, but you wont be able to get away with a bad model for printing.

We cover each of the principles, how to recognise them, and how to deal with them all in this class.

By the end of the class you will be able to create any 3D model you want for printing and be confidant that the final result will be exactly what you expect.

The following principles will be covered in this class:

  • Dimensions

  • Manifold Geometry

  • Intersections

  • Normals

  • Remeshing For Lower Topology Counts

  • Hollowing

  • Exporting Using The Correct Format

  • Material Thickness

  • And More

This is the best place to get started if you have ambitions to create 3D printable objects using Blender.

So lets get started!

The Principles Of Successful 3D Printing Using Blender 2.9
$ 24.99
per course
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