In this course, we're going to delve into all steps and functions of ZBrush, a dynamic creation tool that we'll be using to create a sculpted model from start to finish inside of the program.
A major goal is to make this course as accessible as possible, as all of the major elements to the program are covered herein.
We'll begin with where to start, talk about the lifespan of a model and reach a point of acceptable completion, and will also discuss how to reach such a point when first starting out. We'll also cover how it's important to learn to get better results for your work by introducing character design elements to your projects early on. So sit back, relax and enjoy this comprehensive design tutorial for one of the most powerful 3D software packages to date!