In this course, we will take the base mesh created in Model a Tribal Mask in Autodesk Maya and paint on it with an eye toward sculpting detail. While using a Wacom-type tablet is ideal, this method can be executed with a mouse alone. We will use the painted image as a Freeze mask through which we will sculpt detail in the mask. We will finish by exporting these details as a normal map that we will apply in Maya.