3.9  31 reviews on Udemy

Real-World Projects with Flutter

Develop powerful Android and iOS applications with just one code base with Flutter using this hands-on guide
Course from Udemy
 369 students enrolled
 en
Implement material design widgets to create beautiful layouts
Decode JSON with models to communicate with remote services
Add Google maps, routes, and places to create comprehensive map applications
Detect images to discover the powerful machine learning APIs with the Firebase ML Kit
Manage state changes using the Scoped Model, Bloc and Redux architecture patterns
Migrate content to the cloud with Firebase authentication, database, and storage solutions
Build robust code with Unit, Widget, and Integration testing
Build and release applications to publish to the Google Play Store and App Store

Flutter is quickly becoming a well-known framework for developing cross-platform apps for both Android and iOS devices. Apps made with Flutter are very fast because of their high rendering power. This course is for developers who have been studying Flutter but have hit some roadblocks in the next steps of their development. The course is designed to bridge any questions or issues that you may have while creating complete Android and iOS applications.

This course models real-world problems and then teaches the steps and techniques for creating solutions in the form of complete Android and iOS applications. With Flutter, you’ll develop multiple apps for both stores with just one code base. You’ll be able to build app layouts, perform widget animation, pull and push data to servers, and compile codes and release to both stores.

By the end of this course, you’ll have the skills and confidence to start creating Android and iOS apps straight away with Flutter.

About the Author

Nigel Henshaw is a mobile software developer who as well as providing software development services loves to share his knowledge.

Nigel originates from New Zealand, where he started out as an electrician. After one too many electric shocks, he wisely decided on a career change. After completing a two-year diploma in Computer Science and Technology at the Auckland University of Technology, Nigel relocated to London for new opportunities.

He landed a job as a test engineer with a pioneering tech company called Psion, who were one of the first to develop handheld devices and mobile operating systems.

Before too long, Nigel was transferred to the base porting team and found himself in the middle of porting operating systems and writing device drivers with Symbian OS using C++.

Nigel has experienced many wonderful opportunities through the software industry. He has worked in the UK, Scotland, and Japan, and held roles as a software engineer, consultant, project manager, and general manager of a remote development site.

In his spare time, Nigel is currently learning Japanese, enjoys cycling and running.

Real-World Projects with Flutter
$ 94.99
per course
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