In this course you will learn how to get started modelling a character in Modo. You will get used to the navigation, user interface and basic tools. Then you will learn how to use more complex features, like snapping, falloffs and fusion. The result of this course will be the spider-like monster shown in the introduction video. If you want to continue with the spider and rig it (preparing it for animation), you can also enrol the next course: Modo Monster Rig. This course continues where this course stops.
This course has been made using Modo 13. But my experience is that most of the tools remain mostly unchanged in upcoming releases.