Within this course we are going to be modelling a Victorian inspired Horse drawn Carriage within 3DS Max. We will be making a high and game res model of the carriage. Once this is done we will proceed to baking the maps and texturing within Substance Painter. Our final stage will be to render, we will be using IRay in Substance Painter and Marmoset Toolbag 3. This is a Game Art creation Course that will teach one possible working method.
This course is focusing mainly on the Hard surface modeling aspects and not the soft surface. This course is intended for Beginners but all levels are welcome.