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Modeling Hard Surface Curvature in 3ds Max

In this course, we will use the Graphite Modeling Tools to build a football helmet in 3ds Max.
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In this course, we will use the Graphite Modeling Tools to build a football helmet in 3ds Max. A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling Tool set has a number of tools we can use to solve this problem. In this course, we will explore the use of these tools by building a football helmet. We'll be able to quickly create and modify hard-surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you'll have a better understanding of some of the modeling tools in 3ds Max and how you can put those tools to use in creating well-shaped geometry with clean topology for your own projects.
Modeling Hard Surface Curvature in 3ds Max
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