In the course, I will be creating the Jungle Knife from scratch to finished rendered game ready design, We start with making by setting up a reference image in photoshop and importing to Maya, then we take base model to brush for detailing and refinement .. after that, we begin the baking process and prepare the asset for baking in marmoset toolbag and lastly, we import the baked maps to substance painter for finally texturing... then we do our final presentation rendering in marmoset toolbag