In this set of 3ds Max tutorials, we will delve into 3ds Max's Character Animation Toolkit plugin. We'll start by learning how to create a wide variety of rigs instantly using CAT's standard rig presets. We'll then learn tips and techniques for creating our own CAT rig. We also cover skinning, and afterwards we learn how to save our rig as a custom preset with accessories. We'll learn about CAT IK/FK capabilities, and cover efficient animation techniques. We'll delve into CATMotion to generate and edit automated walk cycles, and we'll finally conclude the course by exploring CAT's muscle system, learning how it can be used to enhance deformations, as well as how to add jiggle effects to the muscle for more realism. By the end of the tutorial, you'll have the skillset to use CAT confidently. Software required: Autodesk 3ds Max 2013.
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