In this tutorial, we will cover the creation of a dragon using reason and common sense. Through these lessons we will endeavor to create a dragon using the same kind of thinking and logic that I apply to my prehistoric creature modeling. We will use a variety of methods to achieve this, along with a number of new features in the latest release of ZBrush 4R4. We will cover QRemesher as well as retopology and the new Insert Mesh Brush feature. Software required: Photoshop CS6, ZBrush.
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