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Video Game Assets Series: Creating a Nursery House in Zbrush

Learn to create a Nursery House using ZBrush and texturing in Substance painter and import it inside game engines.
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Creating Low Poly Models for Video Games
In this course you will create a low Poly Nursery House in ZBrush and then texture it in Substance Painter and finally import it inside Unreal and Unity Game Engines.

This Course is the first of the Video game Asset Creation Series. You will be creating a Nursery House using a poly cube and ZModeler Brush.

Once the model is ready then you will be exporting it to Substance Painter for texturing. Finally, you will render in Substance painter and export the model with textures to the Unreal and Unity game engines.

This is a continuing series of creating a Full-Blown RPG Game TownMap in Unreal Engine. More courses will be added to this series and you will learn how to model every building, Some of these tutorials will be free.

Video Game Assets Series: Creating a Nursery House in Zbrush
$ 19.99
per course
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