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Blender Modelling Series 1.2 - Manipulating Geometry Density

Learn how to begin creating objects of almost any shape using Blenders editing toolbox
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How to create 3D models of almost any shape using Blenders editing tools
The most commonly used and important tools for editing mesh objects in 3D

Welcome to this class on modelling 3D objects in Blender. This is the second volume of our Blender modelling series which focuses purely on the tips, tricks, tools and techniques needed to become a top quality 3D modeller.

In this class we focus on the tools used to shape mesh objects in Blender. Mesh objects use geometry (vertices, edges and faces) to construct the shape of the mesh. There are many tools that can be used to manipulate geometry in different, from adding new geometry to dissolving it. We will be focused on these types of tools in this class, learning how to both increase and decrease the geometry of our model, depending on our needs.

In this class we will be learning how to use the following tools:

  • Subdividing

  • Loop Cut And Slide

  • Extrude Region

  • Extrude Individual Faces

  • Extrude Along Normals

  • Extrude To Mouse Cursor

  • Extrude Manifold Technique

  • The Bevel Tool

  • The Inset Tool

Learn all of these techniques and how how to use them together in this 1 hour course.

Blender Modelling Series 1.2 - Manipulating Geometry Density
$ 94.99
per course
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