3  1 reviews on Udemy

Create a Rocky Ground Surface with both Substance and Quixel

How to create a nice looking Ground in 2 Programs and test it in the Unreal Engine
Course from Udemy
 12 students enrolled
 en
Students will learn to work with Substance Designer
Students will learn to create true PBR Textures
Students will learn to work with the Quixel Library

In Rocky ground in Substance Designer, you will learn the basic understanding of the PBR Workflow and what to do (or what not to do) to achieve the PBR look. The basic Workflow for Substance Designer and the Quixel Mixer is very important, in order to easily achieve some nice looking results. After that we start with some basic rock shapes in Substance Designer. Once we are happy with our shapes we start to add smaller rocks and pebbles, which will be blended together. In addition to this, we will create some nice looking cracks on the rocks to give it a older look and some history. After we have finished our base in Substance Designer we will switch to the Quixel Mixer, where we will add some dirt and water. In the end I show everybody how to get some nice Renderings in Unreal Engine and in Marmoset Toolbag.


More about the Instructor:

Philipp Schmidt is a Freelance 3D Environment Artist working for Asylum Entertainment.



Create a Rocky Ground Surface with both Substance and Quixel
$ 19.99
per course
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