In this course, students will learn the basic core components of building 3D models using Blender 2.8 and Unity 2018.2. The lessons contained within the course allow the student to gradually learn important tools used for everyday modeling, while providing simple objects to practice on which give the tools more meaning through practical hands on experience.
As the course progresses, you'll be introduced to new tools, and then given the task of creating a simple prop that makes use of the new information you have acquired while continuing to reinforce previously learned material all along the journey.
By the end of this course, you should be able to construct basic 3D props for your Unity Prototype Games. With enough practice and experience, you'll be well on your way to publishing your first game.