Vectors are an extremely important aspect of game programming. In this course, you're introduced to vectors in two dimensions to make the process of learning as simple as possible. The lessons are animated presentations, with several summary code lessons. The course covers the fundamentals of vectors though a variety of illustrations, and through direct applications to Unity game programming. Though the concepts are introduced in two dimensions, many of the concepts carry over to three dimensions. The code examples shown are in C#. This course will be useful to game programmers, but also to people who are interested in science in general because vectors are a general scientific concept. Let's get exploring!